Mal + Um + Gul + Fal Level Req.: 53
+30% Increased Attack Speed +25 Target Defense +20% Bonus to Attack Rating +230-270% Enhanced damage [Variável] +33 Chance of Crushing Blow +50 Chance of Open Wounds +1 Vengeance +1 Prevent Monster Heal +10 to Strength +20% Extra Gold from Monsters
| Mal + Um + Gul + Fal Level Req.: 53
+30% Increased Attack Speed +25 Target Defense +20% Bonus to Attack Rating +230-270% Enhanced damage [Variável] +25 Chance of Crushing Blow +25 Chance of Open Wounds +1 Vengeance +1 Prevent Monster Heal +10 to Strength +20% Extra Gold from Monsters
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Sur + Zod + Eth + Wa Level Req.: 82
Level 14-17 Sanctuary Aura When Equipped [Variável] +60% Increased Attack Speed +225-250 Damage [Variável] +25 Target Defense +300-350% Enhanced damage [Variável] +1 Indestructible +10-15 Life stolen per hit [Variável] +0,625-62,5 Deadly Strike [Based On Character Level] +1 Hit Blinds Target +20 to all Attributes
| Sur + Zod + Eth + Wa Level Req.: 82
Level 14-17 Sanctuary Aura When Equipped [Variável] +60% Increased Attack Speed +225-250 Damage [Variável] +25 Target Defense +250-300% Enhanced damage [Variável] +1 Indestructible +10-15 Life stolen per hit [Variável] +0,25-25 Deadly Strike [Based On Character Level] +1 Hit Blinds Target +20 to all Attributes
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Hel + El + Vex + Ort + Gul Level Req.: 55
25% Chance to cast level 18 Glacial Spike on attack +30-40% Increased Attack Speed [Variável] +20% Bonus to Attack Rating +50 to Attack Rating +300-385% Enhanced damage [Variável] +1 Indestructible -20% Requirements +1-50 to Minimum Lightning Damage [Variável] +7 Mana stolen per hit +50 Chance of Crushing Blow +0,5-50 Deadly Strike [Based On Character Level] +1 to Light Radius Blood Golem (22/22 Charges)
| Hel + El + Vex + Ort + Gul Level Req.: 55
25% Chance to cast level 18 Glacial Spike on attack +30-40% Increased Attack Speed [Variável] +20% Bonus to Attack Rating +50 to Attack Rating +300-385% Enhanced damage [Variável] +1 Indestructible -20% Requirements +1-50 to Minimum Lightning Damage [Variável] +7 Mana stolen per hit +50 Chance of Crushing Blow +0,5-50 Deadly Strike [Based On Character Level] +1 to Light Radius Blood Golem (22/22 Charges)
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